Everything in the battle pass is strictly visual. But, every season will come with new stuff for players to explore, so yes, it has a battle pass system, which I want to touch on a little so that people understand this is not a pay-to-win under any circumstance. Each season will bring new features, it's something that we'll be able to bring more info on in the future. "We'll have a new season every three months when the game goes live. "Frontline will have seasons," said Marinescu. You can read more about the intricacies of Ghost Recon Frontline's gameplay design, as well as checking out a few screenshots and the reveal trailer over here.īut, if you're interested in hearing more about what will be coming to the game at launch, we recently caught up with Ubisoft Bucharest's Stefan Marinescu, brand director on Ghost Recon Frontline, to chat about the title's live service approach. The game, Ghost Recon Frontline will feature a class system and even a way to manipulate the battlefield by calling in objects and items with a new system called Tac - Support, and will feature a variety of game modes and features that sets the title apart from other games in the BR genre, including the lack of having a receding playable zone. Ubisoft just unveiled its next title, a new iteration in the Ghost Recon series that pits players against one another in massive multiplayer action all over an enormous map for the developer's own unique take on the battle royale genre.
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